Factsheet
Developer:
Radio Commander
Based in Warsaw, Poland
Release date:
GAME_DATE
Platforms:
Website:
radiocommander.net
Regular Price:
-
Description
Radio Commander is a strategy game based on one crucial idea - the player uses only a radio to command his troops on the battlefield.
In Radio Commander, the player is not an invisible being hovering over the battlefield, but rather a real military commander that carries a heavy burden of coordinating military operations. It’s a bold try to redefine the genre, as player will be involved in a decision making process much more realistic than those pictured by casual RTS.
The game is set during the Vietnam War and focused on a narrative driven experience. The main game scenario doesn’t avoid difficult issues of civilians trapped in the theater of action, shady CIA operations, and cynical political pressures.
About our game
KEY FEATURES
- Radio Commander offers a unique experience as the player gives orders and tracks the situation based on radio reports only.
- Intriguing campaign story about soldiers and their commander, trapped in the middle of bloody, chaotic, morally ambiguous Vietnam conflict.
- Complex simulation (e.g. various terrain modificators, unit statistics, combat maneuvers etc.).
- During each mission the player has to make crucial choices and then face their outcome.
- 9 campaign missions (every mission is possible to complete in several different ways).
- 15 units types, including: infantry, evac choppers, gunships, field artillery, aerial reconnaissance, armored personnel carriers M113, and napalm-carrying F4 Phantom jets.
- Full voice over.
- Over 200 dialogue blocks, used to construct radio messages.
- Over 600 story dialogues between units and the commander.
- Radio Commander offers a unique experience as the player gives orders and tracks the situation based on radio reports only.
- Intriguing campaign story about soldiers and their commander, trapped in the middle of bloody, chaotic, morally ambiguous Vietnam conflict.
- Complex simulation (e.g. various terrain modificators, unit statistics, combat maneuvers etc.).
- During each mission the player has to make crucial choices and then face their outcome.
- 9 campaign missions (every mission is possible to complete in several different ways).
- 15 units types, including: infantry, evac choppers, gunships, field artillery, aerial reconnaissance, armored personnel carriers M113, and napalm-carrying F4 Phantom jets.
- Full voice over.
- Over 200 dialogue blocks, used to construct radio messages.
- Over 600 story dialogues between units and the commander.
Features
Videos
Radio Commander Trailer YouTube
Radio Commander Trailer (censored) YouTube
Images
Logo & Icon
Selected Articles
- "Prepare to be disempowered and disoriented in ways you’ve never been disempowered and disoriented before."
- The Flare Path: Fogbound, www.rockpapershotgun.com - "B is for Breaking squelch"
- The Flare Path: A2Z, www.rockpapershotgun.com - "NEW GAME ALERT: RADIO COMMANDER"
- WARGAMER WEEKLY: GOOD MORNING, 2019, www.wargamer.com - "RADIO COMMANDER IS AN RTS WHERE YOU CONTROL YOUR TROOPS VIA RADIO ONLY"
- RADIO COMMANDER TEASER TRIALER REVEALED, www.gamewatcher.com
Request Press Copy
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Monetization Permission
Radio Commander allows for the contents of Radio Commander to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Radio Commander is legally & explicitly allowed by Radio Commander. This permission can be found in writing at http://radiocommander.net/sheet.php?p=press.
Additional Links
Steam
Game Steam Page store.steampowered.com.
About Radio Commander
Boilerplate
Radio Commander is a strategy game based on one crucial idea - the player uses only a radio to command his troops on the battlefield.
In Radio Commander, the player is not an invisible being hovering over the battlefield, but rather a real military commander that carries a heavy burden of coordinating military operations. It’s a bold try to redefine the genre, as player will be involved in a decision making process much more realistic than those pictured by casual RTS.
The game is set during the Vietnam War and focused on a narrative driven experience. The main game scenario doesn’t avoid difficult issues of civilians trapped in the theater of action, shady CIA operations, and cynical political pressures.
More information
More information on Radio Commander, our logo & relevant media are available here.
Radio Commander Credits
Serious Sim
A small team of 6 people – history and games enthusiasts, focused on providing interesting perspectives and stories.
Jakub Bukała
Team Leader, Programmer, Game Designer
Katarzyna Haptaś
Art Designer
Grzegorz Michalak
Sound Designer
Tomasz Pstrągowski
Writer
Marcin Krzeszowiec
QA Specialist
Davide Pessach
PR and Marketing Specialist
Contact
Inquiries
pr@serioussim.net
Twitter
twitter.com/SeriousSimGames
Facebook
facebook.com/RadioCommander
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks