Factsheet

Developer:
Radio Commander
Based in Warsaw, Poland

Release date:
GAME_DATE

Platforms:

Website:
radiocommander.net

Regular Price:
-

Description

Radio Commander is a strategy game based on one crucial idea - the player uses only a radio to command his troops on the battlefield.

In Radio Commander, the player is not an invisible being hovering over the battlefield, but rather a real military commander that carries a heavy burden of coordinating military operations. It’s a bold try to redefine the genre, as player will be involved in a decision making process much more realistic than those pictured by casual RTS.

The game is set during the Vietnam War and focused on a narrative driven experience. The main game scenario doesn’t avoid difficult issues of civilians trapped in the theater of action, shady CIA operations, and cynical political pressures.

About our game

KEY FEATURES

- Radio Commander offers a unique experience as the player gives orders and tracks the situation based on radio reports only.
- Intriguing campaign story about soldiers and their commander, trapped in the middle of bloody, chaotic, morally ambiguous Vietnam conflict.
- Complex simulation (e.g. various terrain modificators, unit statistics, combat maneuvers etc.).
- During each mission the player has to make crucial choices and then face their outcome.

OTHER FEATURES

- 9 campaign missions (every mission is possible to complete in several different ways).
- 15 units types, including: infantry, evac choppers, gunships, field artillery, aerial reconnaissance, armored personnel carriers M113, and napalm-carrying F4 Phantom jets.
- Full voice over.
- Over 200 dialogue blocks, used to construct radio messages.
- Over 600 story dialogues between units and the commander.

KEY FEATURES

- Radio Commander offers a unique experience as the player gives orders and tracks the situation based on radio reports only.
- Intriguing campaign story about soldiers and their commander, trapped in the middle of bloody, chaotic, morally ambiguous Vietnam conflict.
- Complex simulation (e.g. various terrain modificators, unit statistics, combat maneuvers etc.).
- During each mission the player has to make crucial choices and then face their outcome.

OTHER FEATURES

- 9 campaign missions (every mission is possible to complete in several different ways).
- 15 units types, including: infantry, evac choppers, gunships, field artillery, aerial reconnaissance, armored personnel carriers M113, and napalm-carrying F4 Phantom jets.
- Full voice over.
- Over 200 dialogue blocks, used to construct radio messages.
- Over 600 story dialogues between units and the commander.

Features


Videos

Radio Commander Trailer YouTube

Radio Commander Trailer (censored) YouTube


Images

download all screenshots & photos as .zip (32MB)
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download logo files as .zip (443KB)
logo
logo


Selected Articles

  • "Prepare to be disempowered and disoriented in ways you’ve never been disempowered and disoriented before."
    - The Flare Path: Fogbound, www.rockpapershotgun.com
  • "B is for Breaking squelch"
    - The Flare Path: A2Z, www.rockpapershotgun.com
  • "NEW GAME ALERT: RADIO COMMANDER"
    - WARGAMER WEEKLY: GOOD MORNING, 2019, www.wargamer.com
  • "RADIO COMMANDER IS AN RTS WHERE YOU CONTROL YOUR TROOPS VIA RADIO ONLY"
    - RADIO COMMANDER TEASER TRIALER REVEALED, www.gamewatcher.com

Request Press Copy

We are afraid this developer has not upgraded their presskit() to use distribute(). For security purposes, this form has been disabled.


Monetization Permission

Radio Commander allows for the contents of Radio Commander to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Radio Commander is legally & explicitly allowed by Radio Commander. This permission can be found in writing at http://radiocommander.net/sheet.php?p=press.


Steam
Game Steam Page store.steampowered.com.


About Radio Commander

Boilerplate
Radio Commander is a strategy game based on one crucial idea - the player uses only a radio to command his troops on the battlefield.

In Radio Commander, the player is not an invisible being hovering over the battlefield, but rather a real military commander that carries a heavy burden of coordinating military operations. It’s a bold try to redefine the genre, as player will be involved in a decision making process much more realistic than those pictured by casual RTS.

The game is set during the Vietnam War and focused on a narrative driven experience. The main game scenario doesn’t avoid difficult issues of civilians trapped in the theater of action, shady CIA operations, and cynical political pressures.

More information
More information on Radio Commander, our logo & relevant media are available here.


Radio Commander Credits

Serious Sim
A small team of 6 people – history and games enthusiasts, focused on providing interesting perspectives and stories.

Jakub Bukała
Team Leader, Programmer, Game Designer

Katarzyna Haptaś
Art Designer

Grzegorz Michalak
Sound Designer

Tomasz Pstrągowski
Writer

Marcin Krzeszowiec
QA Specialist

Davide Pessach
PR and Marketing Specialist


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks