Factsheet

Developer:
Serious Sim
Based in Warsaw, Poland

Founding date:
August 3, 2018

Website:
radiocommander.net

Press / Business contact:
pr@radiocommander.net

Social:
facebook.com/RadioCommander
twitter.com/CommanderRadio
discord.gg/Sdqmb2H
steamcommunity.com/app/871530/discussions/

Releases:
Press
Kickstarter
Pixel

Description

Radio Commander is a strategy game based on one crucial idea - the player uses only a radio to command his troops on the battlefield.

In Radio Commander, the player is not an invisible being hovering over the battlefield, but rather a real military commander that carries a heavy burden of coordinating military operations. It’s a bold try to redefine the genre, as player will be involved in a decision making process much more realistic than those pictured by casual RTS.

The game is set during the Vietnam War and focused on a narrative driven experience. The main game scenario doesn’t avoid difficult issues of civilians trapped in the theater of action, shady CIA operations, and cynical political pressures.

About our game

KEY FEATURES

- Radio Commander offers a unique experience as the player gives orders and tracks the situation based on radio reports only.
- Intriguing campaign story about soldiers and their commander, trapped in the middle of bloody, chaotic, morally ambiguous Vietnam conflict.
- Complex simulation (e.g. various terrain modificators, unit statistics, combat maneuvers etc.).
- During each mission the player has to make crucial choices and then face their outcome.

OTHER FEATURES

- 9 campaign missions (every mission is possible to complete in several different ways).
- 15 units types, including: infantry, evac choppers, gunships, field artillery, aerial reconnaissance, armored personnel carriers M113, and napalm-carrying F4 Phantom jets.
- Full voice over.
- Over 200 dialogue blocks, used to construct radio messages.
- Over 600 story dialogues between units and the commander.


Videos

Radio Commander Trailer YouTube

Radio Commander - Explained in Less Than 2 Minutes YouTube

Radio Commander Trailer (censored) YouTube


Images

download all screenshots & photos as .zip (32MB)
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soldier1.png
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heli1.gif
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There are far more images available for Radio Commander, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (7MB)
logo
logo

Awards & Recognition


    Selected Articles

    • "I've misplaced all my soldiers in strategy sim Radio Commander"
      - By Lauren Morton 24 July 2019, www.pcgamer.com
    • "Playing with History – Radio Commander and the challenges of historical authenticity"
      - Adrian Burrows 18/07/19, www.thesixthaxis.com
    • "Prepare to be disempowered and disoriented in ways you’ve never been disempowered and disoriented before."
      - The Flare Path: Fogbound, www.rockpapershotgun.com
    • "B is for Breaking squelch"
      - The Flare Path: A2Z, www.rockpapershotgun.com
    • "NEW GAME ALERT: RADIO COMMANDER"
      - WARGAMER WEEKLY: GOOD MORNING, 2019, www.wargamer.com
    • "RADIO COMMANDER IS AN RTS WHERE YOU CONTROL YOUR TROOPS VIA RADIO ONLY"
      - RADIO COMMANDER TEASER TRIALER REVEALED, www.gamewatcher.com

    Steam
    Game Steam Page store.steampowered.com.


    Team & Repeating Collaborator

    Serious Sim
    A small team of 4 people – history and games enthusiasts, focused on providing interesting perspectives and stories.

    Jakub Bukała
    Team Leader, Programmer, Game Designer

    Katarzyna Haptaś
    Art Designer

    Grzegorz Michalak
    Sound Designer

    Tomasz Pstrągowski
    Writer, Game Designer


    Serious Sim Friends - good people and top tier specialists that helped us with the project

    Davide Pessach
    PR and Marketing

    Krzysztof Kowal
    Sound Designer

    Bartłomiej T. Listwon (Pineapple Works)
    Programmer

    Aleksander Janiak (Pineapple Works)
    QA, Game Designer

    Marcin Dąbrowski
    3D Animations

    Artur
    3D Models

    Piotr Czarnota
    Proofreading

    Bartłomiej Gajewski (Games Operators)
    Publishing, Support, Feedback

    Oleksandr Kovalenko
    QA

    Marcin Kosman (Better. Gaming Agency)
    PR and Marketing

    Jakub Wójcik (Better. Gaming Agency)
    PR and Marketing

    Marcin Krzeszowiec
    QA, Game Designer

    Joanna Murdza
    Additional Writing

    Aleksander Abada
    3D Models

    Ian Slessor
    Lead Voice Actor

    Mark
    Running Discrod Server


    presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks, edited and adapted by Jakub Bukala